Description of all sounds
A guide to all sound examples.
Sound examples 1 - 6 all use one channel at a time. They all play one week of data once in 3.5 seconds, so roughly, a day equals 0.5 seconds. The carrier sound is a filtered sawtooth, and power data are mapped to both amplitude and frequency.
daily repetition is easy to hear, day 5 has a higher peak (christmas day), days 6 and 7 ( dec 25/26) are lower.
Sound example 1 - Total
daily repetition, big peak on day 5, lower peaks and different shapes on days 6, 7.
Sound example 2 - Households
day 1-4 very similar, 5-7 much lower - trade is closed for holidays.
Sound example 3 - Trade
almost identical days.
Sound example 4 - Agriculture
almost identical days.
Sound example 5 - Heating_WarmWater
toggles between two states, almost identical days. This seems to be mainly street lighting at night.
Sound example 6 - Mobility_Lighting
different filter settings, all individual channels simultaneously, panned from left to right.
slower time scale: ca 9 seconds for a week, so ca 1.2 seconds per day; this allows for more detail than the faster individual sounds.
Sound example 7 - all Channels